Charge Weapon

Charge weapons are ship weapons used in space combat. Unlike other weapons, charge weapons target a location, and launch a shockwave after it travels to that specific position on the battlefield. Upon reaching the target position, it explodes dealing damage to all ships within 1 hex of that position; including allies.

To use a charge weapon, click on the weapon bank icon. A grid will appear showing possible detonation locations. Depending on the distance to the location and the speed of the weapon, it may take multiple turns to reach the detonation location. In this case it is usually necessary to try to predict the movements of the enemy.

All charge weapons are the same color, making it difficult to tell which one is being used. Charge weapon detonations will destroy other friendly charge weapons still in flight, making it difficult to use these weapons in mass attacks. They are easiest to use when the range to the enemy is close enough for the charge to detonate on the firing turn, but not so close as to cause friendly fire (damage to allied ships or the firing ship). However friendly fire can often be minimised at close range by placing the detonation point behind the enemy ship.

Players do not start with any charge weapons researched. Three (3) charge weapons may be researched from the Energy tech tree. The tech level, production cost, space requirement, speed, and damage are listed below.

Key: P = Production, S = Space