Torpedo Turrets

A defensive Building that places two fixed Torpedo Turrets in orbit around one planet to defend it. Each turret contains a torpedo battery which can fire each combat turn if it has a line of sight to a target.

The weapon and defensive strength increases automatically as you gain the relevant technologies and the Turrets do not need to be Refit or rebuilt to take advantage of new technologies.

Torpedo Turrets do not use Fleet maintenance points and can not move during battle. Ships in combat with a Turrets can exploit terrain features whereas the Turrets cannot.

Your home world starts with Torpedo Turrets. If you are not at risk of early attack, consider selling the Turrets for Credits and to reduce your maintainance costs.￼

Also, while defensive ships can defend any planet or station in a system, or avoid combat, and retreat from a losing combat, fixed defences such as Turrets can do none of these things and can only defend the planet they are built on.