Beam Weapon

Beam weapons are ship components used in space combat. Beams deal damage instantly, but can miss. Hit chance can be improved by Targeting modules and Racial Perks, or simply by getting closer to the target. Beams have minimum and maximum damage values, with actual damage being determined randomly, per shot. Targeting modules increase the base damage (minimum, maximum and average), per weapon. Higher damage per shot will assist in penetrating Shields more effectively. The tech tree icon color matches the beam color.

All empires start with Laser weapons. Three (3) additional weapons can be unlocked through the Physics tech tree. Research tree level, color, damage, base production and space costs are listed in the table below. Key: P = Production, S = Space

Beam Weapon Miniaturization
As with all ship components, beam weapon space and production costs are reduced as the player researches technologies in levels further down the applicable research tree. Below is a table that shows the space requirements for each beam at different levels of the Physics tree.

Production cost: